WHAT SORCERY IS THIS?
Not Enough Mana is a potion drinking card game for 3-6 fearless wizards (legal potion drinking age may vary depending on your kingdom’s laws).
You’ll be destroying each other using epic spells, curses and artifacts while replenishing your mana by drinking magical potions*.
Your goal is to eliminate all other wizards from the game, either through depleting all their health points or by K.O. (also known as Too Much Mana).
*Potions not included. The Institute suggests potions of 40% mana essence potency.
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"Best. Kickstarter. Decision. Ever."
nayanaychan
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"Terrifying yet incredibly enjoyable."
Daekon
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"Stop reading and buy this now"
Birdman1985
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"A f*cking blast"
michi.nitsch
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"May God have mercy on you 😂😂😂"
crojach
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"I have never bought anything with less hesitation."
Kelli Kline
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"10/10 would buy again"
moe_brainafk
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"BY FAR, the best drinking game we've ever played. Kind *burps* regards."
Guillaume
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"The scariest game I have ever played in my life"
the_treasure_belle
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"ITS PERFECT"
Florent
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"Looks so freakin epic and cool."
Kinsir
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"Absolutely a blast"
trash_waifu
IN THE BOX
The beautiful, linen-coated Not Enough Mana box contains:
165 premium linen-coated 63.5 x 88 mm (poker size) cards
70 red health crystals
70 blue mana crystals
Game manual
Plastic insert with extra room for card sleeves
For serious wizards, The Institute offers the Archmage Edition, with these bonuses over the Standard Edition:
Grimoire-like linen-coated box with gold hot-stamped ornaments
2 real leather pouches for health and mana crystals
6 engraved metal potion shot glasses
Perfect-fit sleeves for all your cards
⚡︎ RULES OF ENGAGEMENT ⚡︎
Each wizard draws 5 cards and 10 health points.
You can drink mana potions at any point in the game, even outside your turn.
Each potion replenishes 3 mana points.
The eldest wizard starts the game.
Then, wizards take turns clockwise.
In your turn, draw cards up to your hand limit.
(usually 5.)
Then, you can (in any order) play, exchange and/or discard any number of cards.
To play a card, put it on the table, pay its cost and indicate the target.
This Fireball spell costs 1 mana point and requires you to discard 1 additional fire spell from your hand.
When a wizard runs out of health points or has Too Much Mana, he is removed from the game.
The last wizard on the battlefield wins.
OFFICIAL PLAYLIST
5+ hours of epic wizard duelling music. Get yourself in the mood.
WHO ARE YOU, KIND WIZARDS?
Krzysztof
The game’s art director, Krzysztof, has been drawing cool things since the Olden Times. For real, go look:
Paweł
Paweł is a bottle-hardened wizard specialized in language, editorial, DTP, and nitpicking.
Kamil
Kamil is our publishing manager. He makes the magic happen.
SEND THE RAVENS
@NotEnoughManaGame
@NotEnoughManaGame
@PotionInstitute
@PotionInstitute